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Sledgehammer Games : ウィキペディア英語版
Sledgehammer Games

Sledgehammer Games is an American video game developer, formed in 2009 by industry veterans Glen Schofield and Michael Condrey. The pair formerly worked at Visceral Games and are responsible for the creation of ''Dead Space'', but left before the development of the sequels. The company is an independent, wholly owned subsidiary of Activision and is based in Foster City, California.〔(【引用サイトリンク】url=http://www.sledgehammergames.com/studio/sanfrancisco )〕 This studio is known for co-developing ''Call of Duty: Modern Warfare 3'' with Infinity Ward. The game was released on November 8, 2011 and earned $1 billion in 16 days. On May 1, 2014, Sledgehammer Games announced ''Call of Duty: Advanced Warfare'', which was released on November 4, 2014.
==History==
Sledgehammer Games co-founders Schofield and Condrey first worked together at EA in 2005 on ''007: From Russia with Love'', with Condrey as director and Schofield executive producer. The collaboration carried forward to ''Dead Space''. The two men had complementary skills and similar backgrounds—middle class with fathers in the construction business.〔〔
After founding Sledgehammer Games in July 2009, Schofield and Condrey made Activision a proposal: they would attempt to replicate their success with ''Dead Space'', one of the industry's most successful third-person shooters, with a third-person spin-off of the ''Call of Duty'' franchise. Activision sat on the proposal for weeks until Activision Blizzard CEO Bobby Kotick offered to bring the studio into the Activision fold. Schofield and Condrey accepted, viewing Activision's independent studio model as an opportunity to preserve the company's creative culture, development methodology and staff, while having the security of an alliance with the industry's largest publisher.〔〔(【引用サイトリンク】title=Call of Duty: Modern Warfare 3 Feature: Who is Sledgehammer Games? )
Sledgehammer Games spent six to eight months working on the ''Call of Duty'' project in 2009, enough to produce a prototype with about 15 minutes of play. The game would have reportedly extended the franchise into the action-adventure genre. But then a legal battle between Infinity Ward, the studio behind the Modern Warfare franchise, and co-founders Jason West and Vince Zampella resulted in the pair's departure. They took several Infinity Ward employees with them to their new company, leaving Activision with about half the staff and a deadline of about 20 months (versus a typical 24 months) to complete the next game in the franchise, ''Call of Duty: Modern Warfare 3''. Activision requested that Sledgehammer Games stop work on the third-person shooter and collaborate with Infinity Ward instead.〔
The offer was a gamble for both sides. Activision was calling on a studio that had never put out a game on its own, while Sledgehammer Games would be abandoning weeks of work in the genre they were most familiar with to take on a punishing schedule in a high-profile franchise. Infinity Ward was more likely to receive credit for any success while Sledgehammer Games was apt to be blamed for any failure. The studio first polled its staff and got unanimous approval. "It was a massive risk for Schofield and Condrey’s new studio, and one that most outside of the industry never considered," wrote Ryan Flemming in ''Digital Trends''. "The Infinity Ward name was the marquis on the ''Modern Warfare'' franchise, but failure to deliver on Activision’s golden egg would have resulted in a wave that crippled those in its path. Looking back at the success of that game and franchise as a whole, it is easy to overlook the chance Sledgehammer took."〔
The collaboration with Infinity Ward marked the first time a co-development relationship would produce a ''Modern Warfare'' title, with both companies' logos appearing on the packaging. Despite the companies’ differing histories and development methodologies, ''GamesTM'' called the arrangement a rare symbiotic relationship for such a high-profile game. The two teams first met in the spring of 2010 to compare ideas. There was some overlap: both teams wanted to set the game in Europe and, recalled Schofield, achieve a “payoff on the story that had been told over the last four years.”〔
It was announced in February 2014 that Sledgehammer Games would be developing a new ''Call of Duty'' title, slated for release in late 2014. On May 1 GameInformer teased a high resolution image of a soldier wearing an exo-skeleton suit. It was also announced that more details, the cover, the full name, and a trailer would be released on May 4. However the trailer was leaked which confirmed the release of ''Call of Duty: Advanced Warfare'' on November 4, 2014.〔(【引用サイトリンク】url=http://www.charlieintel.com/2014/02/06/activision-confirms-3-dev-cycle-for-the-call-of-duty-franchise-shgames-game-coming-in-2014/ )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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